The Classic
Classic: Final Fantasy 2
Made in: 1991 by Square
Picture of Cecil
Fighting In the Intro to the Game
This game was just so innovative, and it was
only 12 Megabits! It was the first good RPG for the System, and
of course Square made it. Re-released in Japan with the Final
Fantasy Anthology, us Americans just did not experience much of
the game because of Japanese stuff taken out. (Just watch out if
you are playing the translated version of FFIV.......prepare for
the "adult" room) The game just had so much innovation over much
that was released, like Soulblazer. Soulblazer is good, but It
just does not have the "Classic" appeal. (However, If you have
played Terrigama or Illusion of Gaia, you've played the Classic
Soulblazer :))
Here are the main
innovations that made this game GREAT:
Sound
ROCKS---Much better than any other good RPG(Phantasy Star comes
to mind)
Graphics were
revolutionary for its time. Much better than FF2 or 3 in
Japan(or 1 in English)
Active Battle
System - Much harder game that way
Hard.
Airship with Mode
7 support....makes flying feel like flying.
Hard.
The first "story"
in the Final Fantasy Series
Different
Characters that join and leave whenever the story says to.
Mention it was
Hard?
Classic game, dont miss it!
The Demolisher - Final Fantasy 3
Made In: 1994 By Square
Sabin using "AuraBolt." To
use it, you have to do Street Fighter Moves :)
If you haven't
played this one, you are NOT an RPG fan. Heralded as THE RPG in
some places, FF3 has the most complex story even seen on a
console to date. And also, the main character is not a MAN! Its
a WOMEN!(Sorta) Mostly revolving around espers and how this
magic was destroyed, the Game begins with Terra and ends with a
BANG. Espers have been lost, but somehow someone has been using
the black arts of magic inside the Magitek Facility. The Problem
is a lust for power, and the rise and fall of the World.
Here are the features:
Amazing Mode 7
graphics (again, for its time) for flying, Chocobo, and just
walking.
The Maturity of
the storylines in Square games are improved consoderably
Non-Linear. After
the fall of the World, You can start to rescue you comerades, or
go straight to the end.
One of the first
games dealing with life and death, a touching subject for games
in its time.
Sabin. His
Blitzes were both easy and hard to pull off(I can STILL pull off
a bum-rush with ease :)
A matured combat
system, people have special techinques which only they can use.
Also, Wait is introduced with Active.
Ok. If you havent played this one, you do NOT
know what a real RPG is like. This game is long and is a LOT of
fun to play over and over again.
The Lavos Threat: Chrono Trigger
Made in: 1995 By Square
And the Rock Gets Beat
down with a triple tech!
Lavos. It strikes
the heart of men, destroys the weak, and oppresses us all. The
great Lavos is the main factor of this game. Classic and readily
available, you WILL have fun with this one. From the start to
the finish, it is a visual treat, rivaling even the best PSX
games when this came out. The gameplay was rock-solid, and the
Story is almost REAL......(hmm..end is near? :)) Although not as
much endings as Ogre Battle(13), Chrono Trigger still has more
than any other RPG like this. This game is sorta a mix between
Secret Of Mana 1 and Final Fantasy 3. Think of it as
Revoultionary. You will be amazed at how they could put this
much gameplay and graphics into this cart, without sacrificing
ANYTHING. It even gives a tribute to Final Fantasy 2, saying its
"hard". Hard, no. IMPOSSIBLE, yes!
Here are some great stuff with it:
Combo Techniques
- Can chain two or more people with 1 attack for more damage
Nice, Nice, Nice
gameplay(easy and hard at the same time :)
Classic
sound(Lavos theme anyone?)
10 Endings. Some
great, some hilarious, some.......not-so-great
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